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File: 1570344153833.jpg (227.09 KB, 1024x835) Thumbnail displayed, click image for full size.

 No.34112

I know this company is an absolute joke now that does nothing but milk the same old garbage and sucker people out of their money, but can we take a moment to appreciate when they were actually good? Old Type-Moon stuff is some of my favorite fictional work period.

 No.34113

File: ark_t08.jpg (56.63 KB, 480x480) Thumbnail displayed, click image for full size.

I really liked Tsukihime

 No.34114

File: ark_t03.jpg (59.82 KB, 408x480) Thumbnail displayed, click image for full size.

Maybe I should finish that second playthrough?

 No.34115

>>34113
Tsukihime is fantastic. It has the early 2000s edge to it, but in a genuine way. I love the way it introduces all these massive, fantastical concepts (vampires, magic, etc.), but its scope is mostly on a small group of characters and their problems.

 No.34116

I wish Melty Blood got an arcade release in America. I'd hang out at local barcades and drink $9 craft beer every weekend if they had Melty Blood and BlazBlue. It was a good game that they could've made a series out of.

 No.34118

>>34116
It is technically a series though. Each new Melty Blood game added new content+characters. If I remember right, French-Bread wanted to make an HD version, but Nasu shot that down.

 No.34119

File: DkbW1JiXcAANkZl.jpg (120 KB, 1200x675) Thumbnail displayed, click image for full size.

>>34116
Too good for the bathroom setup? There are some blazblue machines in the US and supposedly some melty blood machines. Use this map and see if there are any near you. https://zenius-i-vanisher.com/v5.2/arcades.php
Don't expect people lining up to play though. If you want to fight real people and not just train against CPUs then bring a friend.

 No.34120

>>34118
Yeah, in the same way Street Fighter II is a series I guess.
>>34119
According to that map there's one machine in each of San Francisco, Austin and Chicago. Maybe if I'm ever in one of those areas I'll check it out. I've played BlazBlue at an arcade before but not many people were playing it. I guess anime fighting games aren't a huge draw for the bar/cade-going crowd. Apparently there are two Arcana Heart machines too, one in Miami and one in Boise. That's kinda funny.

 No.34246

File: 1530493375354.jpg (73.95 KB, 600x600) Thumbnail displayed, click image for full size.

I'm almost done with my second read of F/HA, and all the talk about food inspired me to cook something new and add it to my menu. It turned out pretty good, but I still want to be at least 50% of the cook Shirou is.

 No.34252

>>34246
Menu? Are you a chef or role player?

 No.34253

>>34252
I guess role player in this case. I just meant "list of things I cook."

 No.34286

Just started Mahoyo. Hopefully it's as good as everyone says it is. The budget so far is pretty impressive for sure.

 No.34287

how does a VN have big budget?
very fancy font?

 No.34288

>>34287
I would assume a big budget means it has a fluid opening animation, good length, nice voice actors, famous artist, excellent OP and ED composers and performance, and big marketing with a superb sountrack plus a fancy font

 No.34317

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>>34287
Basically what >>34288 said although it has no voice acting (it was a deliberate choice). There's a ton of backgrounds and really nice art. The animations look pretty smooth and nice.

 No.34668

File: 2020-01-06-203437_grim.png (1.5 MB, 3626x2038) Thumbnail displayed, click image for full size.

Why is the atmosphere so good?

 No.34669

>>34668
I know almost nothing about Kara no Kyoukai, Tsukihime, Fate or Mahoyo aside watching a couple of vids on YT a while ago but I'll be bold and say it's because of the soundtrack and the variety of backgrounds, which from what I saw those make it feel like a nice mix between a book-movie. Now add the actual text and context and boom

 No.34699

>>34669
One thing that the good Type Moon works (aka KnK, Tsukihime, the original F/SN, Mahoyo, and a few others) have in common is a focus on urban fantasy, small scale struggles, and characters. They went wrong latter on with scifi crap and big, grandiose battles that determine the fate of some timeline/world or whatever.

 No.34827

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>>34699
Completely agree. A shame that a return to urban fantasy form is unlikely for Nasu given that servants print money.

 No.34843

>>34827
For some dumb reason I'm watching the FGO and the writing is unbelievably bad. I having played/read the game (and never will), but I get the feeling that the anime has made Gudao an even worse character somehow. He has all these retarded lines that make everyone wet for him for no reason. It doesn't help that the sound effects literally clip either.

 No.34864

>>34843
They skipped a couple of scenes that develop, however slightly, characters that don't directly revolve around Guda
Guda is the ultimate example of a Mary Sue in the most basic form, a character who actively detracts from other characters when they exist side by side.

 No.35043

File: 2020-01-19-165000_grim.png (1.9 MB, 3208x1792) Thumbnail displayed, click image for full size.

Why are they so big?

 No.35056

>>35043
They're a very important aspect of Sensei.

 No.35074

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>just read that scene with Alice attacking the kuchisake men
This is literally one of the coolest action scenes Nasu has ever written. I can't believe this is just some extra thing tucked into the Archive.

 No.35503

File: [HorribleSubs] Fate Grand ….jpg (286.95 KB, 1920x1080) Thumbnail displayed, click image for full size.

So this is the power of modern Type-Moon.

 No.35504

File: [HorribleSubs] Fate Grand ….jpg (277.29 KB, 1920x1080) Thumbnail displayed, click image for full size.

Well at least it's almost over.

 No.35513

>>35503
So angry
Tiamat is ruined

 No.35542

File: [HorribleSubs] Fate Grand ….jpg (236 KB, 1920x1080) Thumbnail displayed, click image for full size.

>>35513
At least her 2D form was cute.

 No.35544

>>35542
Femme Fatale Tiamat is powerfully cute yes

 No.35732

File: FGO Babylonia - Quetzacoa….webm (5.85 MB, 720x406) Thumbnail displayed, click image for full size.

I don't actively watch this series but I found this scene and it made me laugh (in a good sense) due to how exaggerated and high energy everything was, so I'm posting it here since it's relevant I suppose.

 No.35749

>>35732
Yes, this scene was surprisingly quite good.

 No.35751

>>35732
Absolutely no psychology whatsoever. Goes in hot and straight to her finisher. Typical of current day wrestlers, it's all about moves moves moves moves. I hope the other bitch no-sold her offense and buried her moments later. If she wants to get over anywhere outside CMLL then she better learn how to structure her match and learn how to not go into business for herself. We don't need 60 minute epics full of false-finishes. Even her promo was about putting over her finisher. She has some mic skills but everything else is lacking. They should get La Parka if they want their division to look legit.

 No.35778

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I Don't Read FAQs or Do DDG Searches, so tell me please; as a man who knows not what this may be:
Is Type X a generic term;
Is this connected to Sailor Moon;
Is it anything to do with Garden of Sinners.
I saw a drama once, (you know what I mean, human actors rather than animated drawings) which, if I remember rightly, had a girl called Alice. Come to think of it that was part of the Liar Game. Oh yeah, nothing to do with other Alices.
And would it be right to suppose that half the people in 日本 are moon princesses?

 No.35779


 No.35780

>>35778
>Is Type X a generic term
Sort of? There are "types" if that's what you are asking.

>Is it anything to do with Garden of Sinners.

Yes. Kara no Kyoukai is a series of LNs written by Kinoko Nasu that were later adapted to movies. Very good stuff actually. One of my favorite works in the nasuverse.

>Is this connected to Sailor Moon

No. And also no to everything else.

 No.35781

File: 0.jpg (20.47 KB, 320x180) Thumbnail displayed, click image for full size.

Thank you for responding civilly to, what I admit, was a rather impolite, drunken attempt to enter your thread. I may have the terminology wrong, having spent far too much time on imageboards with low standards of courtesy. I did see Kara no Kyoukai in anime form. And, if memory not anmari wrong, another one in the same world. But who's to tell? I've seen so much stuff that I'm hard pressed to tell where I first heard the name Lalouche (Oooh No). Leather fate. Would you find it amusing to explain to an outsider why Type x is so good? (Forgive me for the x, it exemplifies what I don't get about this stuff.) Did you all come to this from a harem VN?
And "nasuverse", is Nasu the mangaka or the … I dunno わかりません?

 No.35782

>>35781
>is Nasu the mangaka or the …
He's the author. Type Moon makes Visual Novels.

 No.35783

File: Chiyonofuji-Mitsugu.png (63.51 KB, 642x361) Thumbnail displayed, click image for full size.

Thank you.
Would you kindly answer the next question which I must, of my silly nature ask:
Nasu = 為す [build up or similar] OR
Nasu = 茄子 [eggplant], which I seem to remember shooting down on ゆめ日記

 No.35786

>>35783
Nasu [Kinoko] = 奈須 きのこ
I'm not even sure it's his real name honestly I think it's a pseudonym

 No.35787

>>35782
>Type Moon makes Visual Novels.
It's been a decade since their last Visual Novel (fuck you FGO).

>>35786
It's probably his real name, but it is funny that we don't even know what he looks like. He's one of the biggest forces in shaping otaku culture and there's really not much publically known about him.

>>35781
I like the older Type-Moon works because they have an urban fantasy setting imposed over a background of lots of complicated detailed lore. This contrast gives the works a pretty unique atmosphere. I also like the strong character focus and their struggles.

>Did you all come to this from a harem VN?

I started with the Fate/Stay Night VN yeah and then branched out from there into other works. There's not much of value anymore within the company sadly, but I am looking forward to the Case Files sequel series at least.

 No.35793

>>35787
its the same with kamachi and shirow too
a lot of mangaka and stuff use pseudonyms and some don't want to be known so well

 No.35807

Geez, that Gorgon scene in this week's episode was pathetic but apparently it's like that in the game too.

 No.35808

File: [HorribleSubs] Fate Grand ….jpg (261.1 KB, 1920x1080) Thumbnail displayed, click image for full size.

Also more CGI fun

 No.35853

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>>35751
Wrestling huh?

 No.35919

File: The fate anime.webm (4.05 MB, 1920x1080) Thumbnail displayed, click image for full size.

Once again come to share something even though I'm not watching it, but why is every hit so loud, is all the anime like that?

 No.35920

>>35919
What do you mean 'is all the anime like that'? If you just mean Babylonia, it can be pretty loud during fight scenes. It's probably meant to imply power, since Ishtar and Eresh and the rest are legitimate deities who are lore-wise supposed to be pretty much untouchable by normal servants who themselves are obvious supers

 No.35924

>>35919
That kind of sound directing originates from hollywood because normalfags think clipped, loud "BOOMS" with a ton of bass are good. It's pretty fucking obnoxious and I wish this trend would die but it probably won't go away until cape movies stop making money.

 No.35926

>>35924
"Clipped, loud booms with a ton of bass" are what large caliber cannonfire tend to sound like which I assume is the origin of the sound.

 No.35927

>>35926
Real life doesn't clip. You just get hearing damage instead.

 No.35936

>>35927
It doesn't clip but the sudden drop in volume both from just the boom ending and your ears blowing out can give the sensation of 'clipping' I guess

 No.36008

File: [HorribleSubs] Fate Grand ….jpg (288.69 KB, 1920x1080) Thumbnail displayed, click image for full size.

Thank god it's finally over, but I didn't ask for the sequel bait.

 No.36015

>>36008
I'd say that Gudako could've saved the show but she really couldn't have

 No.36211

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 No.36212

>>35919
I don't remember Tohsaka wearing Egyptian clothes and getting beat up by aliens in F/SN, is this from F/HA?

 No.36215

>>36212
That's Ishtar. And yes, she looks exactly like Rin because Takeuchi is a washed up hack (there's a more proper explanation but it's retarded).

 No.36217

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>>36215
Ah yes, I should have known that she was not Tohsaka but in fact the Assyrian goddess of war and sex. The resemblance is uncanny!

 No.36237

>>36217
Blame Nasu and his thing with
1. Scifi garbage
2. Muh ayys
3. fucking pseudoservants

 No.36245

>>36237
Why is Nasu so unbelievably bad at scifi anyway?

 No.36258

>>36245
I think at least part of the reason is that he keeps trying to shove it into the Fate framework along with cosmic horror, HFY, and incredible power differentials. It's pretty much a kitchen sink setting at this point which is not readily conducive to good worldbuilding; the only one I can think of that's actually pretty good is Discworld, but Discworld goes for the absurdist approach to worldbuilding anyway.
The other really obvious one, Golarion, is a fucking shitshow and only works because it's not a story but a selection of incompatible settings that barely interact with each other and have stories pretty much confined to one particular region. Nasu, though, can't keep his HFY apart from his cosmic horror and can't keep his weird 'progress is good but not if it's too much progress' philosophy away from the concept of heroic figures who are defined by making more progress in their lives than dozens of lesser men could together. He mixes the concept of heroic journeys with this idea that a hero should somehow be involved with all of humanity, and when he really can't do that he whitewashes, genderbends, pseudoservants, or does some garbage like making Attila an ayy.

So basically I don't know if he's bad at scifi per-se, but Fate is not a setting that's conducive to it. It's not even conducive to itself at this point, without tron line Ishtar.



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